<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Tanguy Coenen</style></author><author><style face="normal" font="default" size="100%">Sarie Robijt</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Heading for a FALL: A Framework for Agile Living Lab Projects</style></title><secondary-title><style face="normal" font="default" size="100%">Technology Innovation Management Review</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">agile</style></keyword><keyword><style  face="normal" font="default" size="100%">design science research</style></keyword><keyword><style  face="normal" font="default" size="100%">lean UX</style></keyword><keyword><style  face="normal" font="default" size="100%">living labs</style></keyword><keyword><style  face="normal" font="default" size="100%">methodology</style></keyword><keyword><style  face="normal" font="default" size="100%">SCRUM</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2017</style></year><pub-dates><date><style  face="normal" font="default" size="100%">01/2017</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://timreview.ca/article/1048</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">Talent First Network</style></publisher><pub-location><style face="normal" font="default" size="100%">Ottawa</style></pub-location><volume><style face="normal" font="default" size="100%">7</style></volume><pages><style face="normal" font="default" size="100%">37-43</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">Living lab methodologies need to enhance reactivity to changing requirements as these appear in a project. Agile methods allow for quick reactivity, but have been critiqued for not sufficiently taking into account the end-user perspective. In this article, we describe how to blend living lab methodologies with agile methods and, to this end, we present a Framework for Agile Living Lab projects (FALL). To make the framework actionable, we propose a number of actor roles. With concrete examples from living lab practice and a discussion of the theoretical basis, this article is relevant to both academics and practitioners. </style></abstract><issue><style face="normal" font="default" size="100%">1</style></issue><custom1><style face="normal" font="default" size="100%">imec
Tanguy Coenen is head of the software application prototyping team at imec and has a PhD in Business Administration from the Solvay Management School of the Vrije Universiteit Brussel in Belgium. During his career, he has been involved in many living lab projects, both at the national and the European levels. Tanguy fosters a variety of research interests but is focused on a “City of Things” project, which is applying living lab concepts to achieve the vision of a city as a living lab innovation platform. </style></custom1><custom2><style face="normal" font="default" size="100%">
Sarie Robijt currently works as a Service Design professional in retail business. As a service designer, she takes up several roles from user experience analyst to workshop facilitator and innovation coach. During her time at VRT Proeftuin, she worked on setting up and maintaining a living lab in the media innovation industry.</style></custom2></record></records></xml>